
What does 8-bit / 16-bit actually refer to? - Arqade
Sep 25, 2010 · The term "8-bit graphics" literally means that every pixel uses 8 bits for storing the color value - so only 256 options. Modern systems use 8 bits to store each color channel, so every pixel …
terminology - How to identify a game as 8-bit, 16-bit, … - Arqade
Possible Duplicate: What does 8-bit / 16-bit actually refer to? Is it possible to identify games (by their graphics ?) as 8-bit games or 16-bit games or whatever bits games use nowadays?
Understanding the number of bits in gaming consoles
Some of the consoles I've owned are: 8 bit NES 16 bit Megadrive (Genesis) 64 bit Nintendo 64 I've always been curious about what the number of bits specified actually means? I realise that when …
What are the different versions of Sonic the Hedgehog (1991 ... - Arqade
So, it is my understanding that while most of the ports of Sonic the Hedgehog 1991 are straight ports, there are a few officially-released versions of the game out there with gameplay differences. ...
Graphics and sound problems with Silent Hill: Shattered ... - Arqade
Jun 1, 2022 · I have some problems with my Silent Hill: Shattered Memories via PCSX2 Emulator. First problem is the audio in some cutscenes is missing or is choppy. And also some sequences in …
Myst: Masterpiece Edition VS realMyst - Arqade
Jun 11, 2013 · This is late but it is worth mentioning, if money is an object, Buy Riven. It is 10 times the game that Myst is, and you do not need to play Myst first. Play it after you get hooked on Riven.
terminology - What is 16-bit music called? - Arqade
Sep 26, 2015 · I know that 8-bit music is referred to as 'Chiptune', or sometimes, 'Chipmusic' as the title of the genre. But I'm trying to figure out what I should put as the genre for my 16-bit music songs. …
Playing in third person in Desktop VRChat? - Arqade
Apr 2, 2024 · How do I play VRChat in third person on desktop? I've been trying to figure this out for quite a while now. It used to be easy. There used to be mods for VRChat for third person, very …
Why does the original Game Boy support four shades of grey?
Mar 9, 2016 · The game boy used an 8 bit CPU, so with 2 bit per color it could store 4 pixels in a cpu-word. With 3 bits per pixel it would either have been restricted to 2 pixels per cpu-word with 2 unused …
backwards compatibility - How do I get an older Windows 95/98
Windows Vista and Windows 7 break color compatibility with certain applications that depend upon palette-based, 256-color graphics. Due to changes to DirectX and DirectDraw, the colors of these …